Media Release — Following the incredible success of Dark Horse Comics’ Mass Effect: Redemption, the publisher will join forces again with BioWare, a studio of Electronic Arts Inc., for an all-new comic book series based on the blockbuster sci-fi action videogame Mass Effect 2 that sold two million copies in its first week and earned a 96% score on the industry-watched review aggregator Metacritic. Scheduled to launch on January 19, 2011, Mass Effect: Evolution will take fans to a new corner of the Mass Effect universe, shedding light for the first time on the origin of the Illusive Man and the founding of his black-ops outfit, Cerberus.
Mass Effect: Evolution reunites the creative team of Redemption with Mac Walters, Lead Writer of Mass Effect 2 and the upcoming Mass Effect 3, writing the story and bringing his unmatched understanding of Mass Effect’s characters to the comics. Walters is joined by John Jackson Miller (Star Wars Knights of the Old Republic, The Invincible Iron Man), who scripts the series, and Omar Francia (Star Wars: The Force Unleashed 2), who returns as artist. The team will be joined by Massimo Carnevale (Y: The Last Man, Buffy the Vampire Slayer), who provides stunning painted covers.
“It’s exciting to be working once again with Dark Horse and the creative team from Redemption,” Walters said. “I really enjoyed taking this series in a darker, grittier direction—a fact that’s reflected in Massimo’s outstanding covers. I’m sure fans of the universe and comics alike will enjoy this new glimpse in to the Mass Effect universe!”
“Our first Mass Effect series exceeded all expectations,” Dark Horse Publisher Mike Richardson said. “We’re very excited about continuing the adventures of these great characters and working with the great folks at EA.”
The four-issue series offers the most revealing glimpse to date of humans’ first steps into the wider universe of Mass Effect. Opening in a time of war, Evolution introduces a younger and very different Illusive Man, fighting to maintain human autonomy from alien interference, a cause that takes him behind enemy lines and into conflict with some of Mass Effect’s most dangerous figures. His journey from dissident to power broker presents new insights into the Mass Effect saga for existing fans, while the focus on the earliest days of Cerberus provides a riveting story of action and intrigue for sci-fi readers of all stripes.
Dark Horse will be revealing more about the series and cover art from issue #1 at San Diego Comic-Con International. Comic-Con attendees should head to the “Video Game Comics—The Next Big Thing” panel on Thursday, July 22 at 1 p.m. in Room 5AB or the “Dark Horse Comics: Make Contact in 2010” panel on Friday, July 23 at 11:30 a.m. in Room 3 for more!
About Dark Horse Comics
Since 1986, Dark Horse Comics has proven to be a solid example of how integrity and innovation can help broaden a unique storytelling medium and establish a small, homegrown company as an industry giant. The company is known for the progressive and creator friendly atmosphere it provides for writers and artists. In addition to publishing comics from top talent like Frank Miller, Mike Mignola, Neil Gaiman, Gerard Way and comics legend Will Eisner, Dark Horse has developed such successful characters as The Mask, Timecop, and SpyBoy. Additionally, their highly successful line of comics and products based on popular properties includes Star Wars, Indiana Jones, Buffy the Vampire Slayer, Aliens, Conan, Emily the Strange, Tim Burton, Trigun, Serenity and Domo. Today Dark Horse Comics is the largest independent comic-book publisher in the U.S. and is recognized as one of the world’s leading publisher of licensed comics material.
BioWare develops computer, console, handheld, mobile and online video games focused on rich stories and memorable characters. Since 1995, BioWare has created some of the world’s best-selling titles, including the award-winning Baldur’s Gate™ and Neverwinter Nights™ series, Star Wars®: Knights of the Old Republic™ and Sonic™ Chronicles: The Dark Brotherhood (for the Nintendo DS™). Original BioWare-created intellectual properties include Jade Empire™ and the 2007 Game of the Year, Mass Effect™. With studios in Edmonton (Alberta, Canada), Montréal (Québec), and Austin (Texas), BioWare is hard at work on the epic fantasy roleplaying game, Dragon Age™: Origins, Mass Effect 2™, the epic sequel to Mass Effect, and the story-driven massively multiplayer game, Star Wars®: The Old Republic™, as well as several unannounced projects. In 2008, BioWare was acquired by the world’s leading electronic entertainment publisher, Electronic Arts. For more information on BioWare, visit www.bioware.com
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world’s leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA SPORTS Freestyle™ and POGO™. In fiscal 2008, EA posted GAAP net revenue of $3.67 billion and had 27 titles that sold more than one million copies. EA’s homepage and online game site is www.ea.com. More information about EA’s products and full text of press releases can be found on the Internet at http://info.ea.com.
*BioWare, Mass Effect, Dragon Age and Jade Empire are trademarks or registered trademarks owned by EA International (Studio and Publishing) Ltd. in the U.S. and/or other countries. EA, EA SPORTS, EA SPORTS BIG and POGO are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Xbox and Xbox 360 are trademarks of the Microsoft group of companies. . All other trademarks are the property of their respective owners.