ADVENTURE TIME #2 sells out before it goes on sale

by Jeff

AdventureTime_02_2ndPrint.1 ADVENTURE TIME #2 sells out before it goes on saleMedia Release — KaBOOM!, BOOM! Studios’ all-ages imprint, is proud to announce that days before the first issue even goes on-sale, ADVENTURE TIME #2 has completely sold out of its first printing, sending best pals Jake and Finn into a second print! This comes after the initial comic book based on Cartoon Network’s hit animated series, ADVENTURE TIME #1, went to a historic third print and garnered great critical acclaim!

Fans should keep in mind, while Diamond Comic Distributors is completely sold out, first printings of ADVENTURE TIME #2 may still be found at a direct market retailer near you when the issue goes on-sale March 14th. Not sure where to find your nearest comic retailer? Use to find one!

Diamond Comic Distributors has the second printing of ADVENTURE TIME #2, featuring an all-new cover drawn by Chris Houghton, available for retailers to order immediately.

ADVENTURE TIME #2 is the second installment of the exciting new ongoing ADVENTURE TIME series written by Ryan North (DINOSAUR COMICS) with cover art and interiors drawn by Shelli Paroline and Braden Lamb (THE MUPPET SHOW, ICE AGE: ICED IN) with back-up stories by Lucy Knisley (FRENCH MILK, STOP PAYING ATTENTION) and Zac Gorman (MAGICAL GAME TIME). Featuring alternate covers by Jen Bennett, Emily Carroll, and Becky Dreistadt and Frank Gibson.

Based on Pendleton Ward’s animated series, this second issue of the ongoing Adventure Time comic book series features Finn, Jake and all of their friends in all-new adventures through the magical Land of Ooo. The boys have embarked on another crazy-cool adventure, and this one will be their longest, most exciting yet! The adventure is just beginning, so don’t miss out on this exploding phenomenon!

ADVENTURE TIME #2 sells for $3.99 with a Diamond code of JAN128240.

About BOOM! Studios
Founded by Ross Richie, 2009 and 2010’s “Best Publisher” BOOM! Studios generates a constellation of bestselling Eisner and Harvey Award-winning comic books and graphic novels with the industry’s top talent, including Mark Waid’s IRREDEEMABLE, new HELLRAISER comics written by Clive Barker, PLANET OF THE APES, 28 DAYS LATER, and Philip K. Dick’s DO ANDROIDS DREAM OF ELECTRIC SHEEP?. BOOM!’s all ages imprint KABOOM! publishes Charles Schulz’ PEANUTS, Roger Langridge’s SNARKED, and Scholastic’s WORDGIRL. BOOM!’s lit comix-focused imprint, BOOM! Town, recently won the Eisner Award for its first book, Shannon Wheeler’s I THOUGHT YOU WOULD BE FUNNIER.

About Cartoon Network Enterprises Cartoon Network Enterprises (CNE) is responsible for building consumer products and merchandising programs for a wide range of brands by securing and supporting long-term licensing partnerships across all categories. As the global branding and merchandising arm of Cartoon Network and Adult Swim, the division manages the consumer product programs for the networks’ award-winning original programming, brands and characters including Ben 10, Generator Rex, Chowder, The Marvelous Misadventures of Flapjack, Adventure Time, Adult Swim and more. CNE also serves as the exclusive global licensing agent for the full portfolio of brands from Spin Master Ltd., as well as Nelvana Enterprises and Spin Master for the award-winning Bakugan brand and the PGA of America for the youth marketplace. Cartoon Network (, currently seen in more than 99 million U.S. homes and 166 countries around the world, is Turner Broadcasting System, Inc.’s ad-supported cable service now available in HD offering the best in original, acquired and classic entertainment for youth and families. Nightly from 9 p.m. to 6 a.m. (ET, PT), Cartoon Network shares its channel space with Adult Swim, a late-night destination showcasing original and acquired animated and live-action series for young adults 18-34. Turner Broadcasting System, Inc., a Time Warner company, creates and programs branded news, entertainment, animation and young adult media environments on television and other platforms for consumers around the world.

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